In the case of an LCD game machine, however, sometimes it is necessary to pull the item completely apart to get all the information from it. On the MAME team, there is a contributor named Sean Riddle and his collaborator “hap” who have been tireless in digging the information out of both LCD games and general computer chips.
To get the information off an LCD game, it has whatsapp lead to be pulled apart and all its components scanned, vectorized, and traced to then make them into a software version of themselves. LCD display itself, which has a pre-formed set of images that do not overlap and represent every possible permutation of any visual data in the game. This will make almost no sense without illustrations, so here are some.
When playing the LCD version of the game “Nightmare Before Christmas”, the game will look like this:
That is a drawn background (also scanned in this process) that has a clear liquid-crystal display over it, showing Jack Skellington, the tree, and an elf. The artistry and intense technical challenge as both the original programming/design and the recovery of this information becomes clear when you see the LCD layer with all the elements “on” at once.